Dungeons & dragons dungeon master's guide 2 : roleplaying game core rules
Offers tips, advice, and strategies for creating worlds and adventures that players can enjoy while participating in the roleplaying game.
Available Copies by Location
Location | |
---|---|
Victoria | Available |
Browse Related Items
Subject |
Dungeons and Dragons (Game) > Rules. |
- ISBN: 9780786952441 :
- ISBN: 078695244X
- Physical Description 223 pages : color illustrations ; 29 cm
- Publisher Renton, WA : Wizards of the Coast, [2009]
- Copyright ©2009
Content descriptions
General Note: | Includes index. |
Additional Information
Summary
Dungeon Master's Guide 2
A source of inspiration for Dungeon Masters of any level This core rulebook for the Dungeons & Dragons ® Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11--20). It includes advanced encounter-building tools (including traps and skill challenges), storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed "home base" for paragon-tier adventurers-the interplanar city of Sigil.